A cozy VR action-puzzle game about balancing towering stacks to meet cute cryptids on colourful floating islands.



Physics-based stacking and interactions were always a real draw to VR for me. The prototype of Stacksquatch played perfectly to the strengths of the new medium: the awe of scale, the precision of the controllers, and very little risk of nausea. It was also a good excuse for me to use my own Vive Grip product.


I wanted to work with others to bring it all together. I picked each member of the team for commission work because of their unique, cozy, and sometimes quirky style of art that I felt represented the soul of Stacksquatch. This was my first time working with a team of freelancers this size but they made it easy and were a pleasure to work with.


  • Explore across locations, seasons, and sizes to build the best stacks
  • Chat with the cryptids you find, all with unique dialogue, hopes, and dreams
  • Sit down or run around, whatever your space allows
  • Enjoy accessible, intuitive gameplay without violence
  • Unique experience and controls to the VR medium


Early Access trailerYouTube



Selected Articles

  • Such a fun game. It's an original game type with a great difficulty level.
    VR Martin, YouTube
  • Has a good vibe to it and I'm pretty sure my kids would enjoy it too.
    Marcus Valles "IN|VR", YouTube
  • The music is amazing.
    Dunky Gamer, YouTube

About JScott

I keep making games and nobody can stop me! I also make tools that help you make games.
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